Strategie Three White Soldiers
Das Drei Weiße Soldaten-Muster ist eine klassische bullische Umkehr, bestehend aus drei aufeinanderfolgenden starken Aufwärtskerzen. Nach einem Abwärtstrend markiert diese Sequenz oft den Beginn einer anhaltenden Aufwärtsbewegung, da der Kaufdruck die Verkäufer überwältigt.
Tests zeigen eine durchschnittliche jährliche Rendite von etwa 175%. Die Strategie funktioniert am besten am Aktienmarkt.
Die Strategie steigt long ein, sobald der dritte Soldat geformt ist, und erwartet eine Fortsetzung des Schwunganstiegs. Short-Trades werden nicht eingegangen, da das Setup rein bullisch ist, aber das System erlaubt das Schließen von Short-Positionen, die mit anderen Methoden eingegangen wurden.
Stops werden knapp unterhalb des Musters platziert, um gegen Fehlsignale zu schützen, und Positionen werden beendet, wenn der Preis wieder unter dieses Niveau schließt.
Details
- Einstiegskriterien: Mustererkennung
- Long/Short: Beide
- Ausstiegskriterien: Stop-Loss oder entgegengesetztes Signal
- Stops: Ja, prozentbasiert
- Standardwerte:
CandleType= 15 MinutenStopLoss= 2%
- Filter:
- Kategorie: Muster
- Richtung: Beide
- Indikatoren: Candlestick
- Stops: Ja
- Komplexität: Mittel
- Zeitrahmen: Intraday
- Saisonalität: Nein
- Neuronale Netze: Nein
- Divergenz: Nein
- Risikolevel: Mittel
using System;
using System.Collections.Generic;
using Ecng.Common;
using StockSharp.Algo.Indicators;
using StockSharp.Algo.Strategies;
using StockSharp.BusinessEntities;
using StockSharp.Messages;
namespace StockSharp.Samples.Strategies;
/// <summary>
/// Three White Soldiers strategy.
/// Enters long when three consecutive bullish candles with rising closes are detected.
/// Enters short when three consecutive bearish candles with falling closes are detected.
/// Uses SMA for exit confirmation.
/// Uses cooldown to control trade frequency.
/// </summary>
public class ThreeWhiteSoldiersStrategy : Strategy
{
private readonly StrategyParam<int> _maLength;
private readonly StrategyParam<DataType> _candleType;
private readonly StrategyParam<int> _cooldownBars;
private ICandleMessage _candle1;
private ICandleMessage _candle2;
private int _cooldown;
/// <summary>
/// MA period for exit.
/// </summary>
public int MaLength
{
get => _maLength.Value;
set => _maLength.Value = value;
}
/// <summary>
/// Candle type.
/// </summary>
public DataType CandleType
{
get => _candleType.Value;
set => _candleType.Value = value;
}
/// <summary>
/// Cooldown bars.
/// </summary>
public int CooldownBars
{
get => _cooldownBars.Value;
set => _cooldownBars.Value = value;
}
/// <summary>
/// Constructor.
/// </summary>
public ThreeWhiteSoldiersStrategy()
{
_maLength = Param(nameof(MaLength), 20)
.SetRange(10, 50)
.SetDisplay("MA Length", "Period of SMA for exit", "Indicators");
_candleType = Param(nameof(CandleType), TimeSpan.FromMinutes(1).TimeFrame())
.SetDisplay("Candle Type", "Type of candles to use", "General");
_cooldownBars = Param(nameof(CooldownBars), 500)
.SetRange(1, 1000)
.SetDisplay("Cooldown Bars", "Bars to wait between trades", "General");
}
/// <inheritdoc />
public override IEnumerable<(Security sec, DataType dt)> GetWorkingSecurities()
{
return [(Security, CandleType)];
}
/// <inheritdoc />
protected override void OnReseted()
{
base.OnReseted();
_candle1 = null;
_candle2 = null;
_cooldown = default;
}
/// <inheritdoc />
protected override void OnStarted2(DateTime time)
{
base.OnStarted2(time);
_candle1 = null;
_candle2 = null;
_cooldown = 0;
var sma = new SimpleMovingAverage { Length = MaLength };
var subscription = SubscribeCandles(CandleType);
subscription
.Bind(sma, ProcessCandle)
.Start();
var area = CreateChartArea();
if (area != null)
{
DrawCandles(area, subscription);
DrawIndicator(area, sma);
DrawOwnTrades(area);
}
}
private void ProcessCandle(ICandleMessage candle, decimal smaValue)
{
if (candle.State != CandleStates.Finished)
return;
if (!IsFormedAndOnlineAndAllowTrading())
return;
// Shift candles
var prev2 = _candle1;
var prev1 = _candle2;
_candle1 = _candle2;
_candle2 = candle;
if (prev2 == null || prev1 == null)
return;
if (_cooldown > 0)
{
_cooldown--;
return;
}
// Three White Soldiers: 3 consecutive bullish candles with rising closes
var threeWhite =
prev2.ClosePrice > prev2.OpenPrice &&
prev1.ClosePrice > prev1.OpenPrice &&
candle.ClosePrice > candle.OpenPrice &&
prev1.ClosePrice > prev2.ClosePrice &&
candle.ClosePrice > prev1.ClosePrice;
// Three Black Crows: 3 consecutive bearish candles with falling closes
var threeBlack =
prev2.ClosePrice < prev2.OpenPrice &&
prev1.ClosePrice < prev1.OpenPrice &&
candle.ClosePrice < candle.OpenPrice &&
prev1.ClosePrice < prev2.ClosePrice &&
candle.ClosePrice < prev1.ClosePrice;
if (Position == 0 && threeWhite)
{
BuyMarket();
_cooldown = CooldownBars;
}
else if (Position == 0 && threeBlack)
{
SellMarket();
_cooldown = CooldownBars;
}
else if (Position > 0 && candle.ClosePrice < smaValue)
{
SellMarket();
_cooldown = CooldownBars;
}
else if (Position < 0 && candle.ClosePrice > smaValue)
{
BuyMarket();
_cooldown = CooldownBars;
}
}
}
import clr
clr.AddReference("StockSharp.Messages")
clr.AddReference("StockSharp.Algo")
clr.AddReference("StockSharp.Algo.Indicators")
clr.AddReference("StockSharp.Algo.Strategies")
from System import TimeSpan
from StockSharp.Messages import DataType, CandleStates
from StockSharp.Algo.Indicators import SimpleMovingAverage
from StockSharp.Algo.Strategies import Strategy
class three_white_soldiers_strategy(Strategy):
"""
Three White Soldiers strategy.
Enters long when three consecutive bullish candles with rising closes are detected.
Enters short when three consecutive bearish candles with falling closes are detected.
Uses SMA for exit confirmation.
"""
def __init__(self):
super(three_white_soldiers_strategy, self).__init__()
self._ma_length = self.Param("MaLength", 20).SetDisplay("MA Length", "Period of SMA for exit", "Indicators")
self._candle_type = self.Param("CandleType", DataType.TimeFrame(TimeSpan.FromMinutes(1))).SetDisplay("Candle Type", "Type of candles to use", "General")
self._cooldown_bars = self.Param("CooldownBars", 500).SetDisplay("Cooldown Bars", "Bars to wait between trades", "General")
self._candle1 = None
self._candle2 = None
self._cooldown = 0
@property
def candle_type(self):
return self._candle_type.Value
def OnReseted(self):
super(three_white_soldiers_strategy, self).OnReseted()
self._candle1 = None
self._candle2 = None
self._cooldown = 0
def OnStarted2(self, time):
super(three_white_soldiers_strategy, self).OnStarted2(time)
self._candle1 = None
self._candle2 = None
self._cooldown = 0
sma = SimpleMovingAverage()
sma.Length = self._ma_length.Value
subscription = self.SubscribeCandles(self.candle_type)
subscription.Bind(sma, self._process_candle).Start()
area = self.CreateChartArea()
if area is not None:
self.DrawCandles(area, subscription)
self.DrawIndicator(area, sma)
self.DrawOwnTrades(area)
def _process_candle(self, candle, sma_val):
if candle.State != CandleStates.Finished:
return
# Shift candles
prev2 = self._candle1
prev1 = self._candle2
self._candle1 = self._candle2
self._candle2 = candle
if prev2 is None or prev1 is None:
return
if self._cooldown > 0:
self._cooldown -= 1
return
cd = self._cooldown_bars.Value
sv = float(sma_val)
# Three White Soldiers: 3 consecutive bullish candles with rising closes
three_white = (
prev2.ClosePrice > prev2.OpenPrice and
prev1.ClosePrice > prev1.OpenPrice and
candle.ClosePrice > candle.OpenPrice and
prev1.ClosePrice > prev2.ClosePrice and
candle.ClosePrice > prev1.ClosePrice
)
# Three Black Crows: 3 consecutive bearish candles with falling closes
three_black = (
prev2.ClosePrice < prev2.OpenPrice and
prev1.ClosePrice < prev1.OpenPrice and
candle.ClosePrice < candle.OpenPrice and
prev1.ClosePrice < prev2.ClosePrice and
candle.ClosePrice < prev1.ClosePrice
)
if self.Position == 0 and three_white:
self.BuyMarket()
self._cooldown = cd
elif self.Position == 0 and three_black:
self.SellMarket()
self._cooldown = cd
elif self.Position > 0 and float(candle.ClosePrice) < sv:
self.SellMarket()
self._cooldown = cd
elif self.Position < 0 and float(candle.ClosePrice) > sv:
self.BuyMarket()
self._cooldown = cd
def CreateClone(self):
return three_white_soldiers_strategy()