Estrategia Three White Soldiers
El patrón Tres Soldados Blancos es una reversión alcista clásica compuesta por tres velas alcistas fuertes consecutivas. Después de una tendencia bajista, esta secuencia a menudo marca el inicio de un movimiento sostenido al alza, ya que la presión compradora supera a los vendedores.
Las pruebas indican un rendimiento anual promedio de aproximadamente 175%. Funciona mejor en el mercado de acciones.
La estrategia entra largo una vez que se forma el tercer soldado, esperando el seguimiento del aumento en el impulso. Las operaciones cortas no se toman porque el setup es puramente alcista, pero el sistema permite cerrar posiciones cortas iniciadas por otros métodos.
Los stops se colocan a poca distancia por debajo del patrón para protegerse contra señales falsas, y las posiciones se cierran si el precio cierra de nuevo por debajo de ese nivel.
Detalles
- Criterios de entrada: coincidencia de patrón
- Largo/Corto: Ambos
- Criterios de salida: stop-loss o señal opuesta
- Stops: Sí, basado en porcentaje
- Valores predeterminados:
CandleType= 15 minutosStopLoss= 2%
- Filtros:
- Categoría: Patrón
- Dirección: Ambos
- Indicadores: Candlestick
- Stops: Sí
- Complejidad: Intermedio
- Marco temporal: Intradía
- Estacionalidad: No
- Redes neuronales: No
- Divergencia: No
- Nivel de riesgo: Medio
using System;
using System.Collections.Generic;
using Ecng.Common;
using StockSharp.Algo.Indicators;
using StockSharp.Algo.Strategies;
using StockSharp.BusinessEntities;
using StockSharp.Messages;
namespace StockSharp.Samples.Strategies;
/// <summary>
/// Three White Soldiers strategy.
/// Enters long when three consecutive bullish candles with rising closes are detected.
/// Enters short when three consecutive bearish candles with falling closes are detected.
/// Uses SMA for exit confirmation.
/// Uses cooldown to control trade frequency.
/// </summary>
public class ThreeWhiteSoldiersStrategy : Strategy
{
private readonly StrategyParam<int> _maLength;
private readonly StrategyParam<DataType> _candleType;
private readonly StrategyParam<int> _cooldownBars;
private ICandleMessage _candle1;
private ICandleMessage _candle2;
private int _cooldown;
/// <summary>
/// MA period for exit.
/// </summary>
public int MaLength
{
get => _maLength.Value;
set => _maLength.Value = value;
}
/// <summary>
/// Candle type.
/// </summary>
public DataType CandleType
{
get => _candleType.Value;
set => _candleType.Value = value;
}
/// <summary>
/// Cooldown bars.
/// </summary>
public int CooldownBars
{
get => _cooldownBars.Value;
set => _cooldownBars.Value = value;
}
/// <summary>
/// Constructor.
/// </summary>
public ThreeWhiteSoldiersStrategy()
{
_maLength = Param(nameof(MaLength), 20)
.SetRange(10, 50)
.SetDisplay("MA Length", "Period of SMA for exit", "Indicators");
_candleType = Param(nameof(CandleType), TimeSpan.FromMinutes(1).TimeFrame())
.SetDisplay("Candle Type", "Type of candles to use", "General");
_cooldownBars = Param(nameof(CooldownBars), 500)
.SetRange(1, 1000)
.SetDisplay("Cooldown Bars", "Bars to wait between trades", "General");
}
/// <inheritdoc />
public override IEnumerable<(Security sec, DataType dt)> GetWorkingSecurities()
{
return [(Security, CandleType)];
}
/// <inheritdoc />
protected override void OnReseted()
{
base.OnReseted();
_candle1 = null;
_candle2 = null;
_cooldown = default;
}
/// <inheritdoc />
protected override void OnStarted2(DateTime time)
{
base.OnStarted2(time);
_candle1 = null;
_candle2 = null;
_cooldown = 0;
var sma = new SimpleMovingAverage { Length = MaLength };
var subscription = SubscribeCandles(CandleType);
subscription
.Bind(sma, ProcessCandle)
.Start();
var area = CreateChartArea();
if (area != null)
{
DrawCandles(area, subscription);
DrawIndicator(area, sma);
DrawOwnTrades(area);
}
}
private void ProcessCandle(ICandleMessage candle, decimal smaValue)
{
if (candle.State != CandleStates.Finished)
return;
if (!IsFormedAndOnlineAndAllowTrading())
return;
// Shift candles
var prev2 = _candle1;
var prev1 = _candle2;
_candle1 = _candle2;
_candle2 = candle;
if (prev2 == null || prev1 == null)
return;
if (_cooldown > 0)
{
_cooldown--;
return;
}
// Three White Soldiers: 3 consecutive bullish candles with rising closes
var threeWhite =
prev2.ClosePrice > prev2.OpenPrice &&
prev1.ClosePrice > prev1.OpenPrice &&
candle.ClosePrice > candle.OpenPrice &&
prev1.ClosePrice > prev2.ClosePrice &&
candle.ClosePrice > prev1.ClosePrice;
// Three Black Crows: 3 consecutive bearish candles with falling closes
var threeBlack =
prev2.ClosePrice < prev2.OpenPrice &&
prev1.ClosePrice < prev1.OpenPrice &&
candle.ClosePrice < candle.OpenPrice &&
prev1.ClosePrice < prev2.ClosePrice &&
candle.ClosePrice < prev1.ClosePrice;
if (Position == 0 && threeWhite)
{
BuyMarket();
_cooldown = CooldownBars;
}
else if (Position == 0 && threeBlack)
{
SellMarket();
_cooldown = CooldownBars;
}
else if (Position > 0 && candle.ClosePrice < smaValue)
{
SellMarket();
_cooldown = CooldownBars;
}
else if (Position < 0 && candle.ClosePrice > smaValue)
{
BuyMarket();
_cooldown = CooldownBars;
}
}
}
import clr
clr.AddReference("StockSharp.Messages")
clr.AddReference("StockSharp.Algo")
clr.AddReference("StockSharp.Algo.Indicators")
clr.AddReference("StockSharp.Algo.Strategies")
from System import TimeSpan
from StockSharp.Messages import DataType, CandleStates
from StockSharp.Algo.Indicators import SimpleMovingAverage
from StockSharp.Algo.Strategies import Strategy
class three_white_soldiers_strategy(Strategy):
"""
Three White Soldiers strategy.
Enters long when three consecutive bullish candles with rising closes are detected.
Enters short when three consecutive bearish candles with falling closes are detected.
Uses SMA for exit confirmation.
"""
def __init__(self):
super(three_white_soldiers_strategy, self).__init__()
self._ma_length = self.Param("MaLength", 20).SetDisplay("MA Length", "Period of SMA for exit", "Indicators")
self._candle_type = self.Param("CandleType", DataType.TimeFrame(TimeSpan.FromMinutes(1))).SetDisplay("Candle Type", "Type of candles to use", "General")
self._cooldown_bars = self.Param("CooldownBars", 500).SetDisplay("Cooldown Bars", "Bars to wait between trades", "General")
self._candle1 = None
self._candle2 = None
self._cooldown = 0
@property
def candle_type(self):
return self._candle_type.Value
def OnReseted(self):
super(three_white_soldiers_strategy, self).OnReseted()
self._candle1 = None
self._candle2 = None
self._cooldown = 0
def OnStarted2(self, time):
super(three_white_soldiers_strategy, self).OnStarted2(time)
self._candle1 = None
self._candle2 = None
self._cooldown = 0
sma = SimpleMovingAverage()
sma.Length = self._ma_length.Value
subscription = self.SubscribeCandles(self.candle_type)
subscription.Bind(sma, self._process_candle).Start()
area = self.CreateChartArea()
if area is not None:
self.DrawCandles(area, subscription)
self.DrawIndicator(area, sma)
self.DrawOwnTrades(area)
def _process_candle(self, candle, sma_val):
if candle.State != CandleStates.Finished:
return
# Shift candles
prev2 = self._candle1
prev1 = self._candle2
self._candle1 = self._candle2
self._candle2 = candle
if prev2 is None or prev1 is None:
return
if self._cooldown > 0:
self._cooldown -= 1
return
cd = self._cooldown_bars.Value
sv = float(sma_val)
# Three White Soldiers: 3 consecutive bullish candles with rising closes
three_white = (
prev2.ClosePrice > prev2.OpenPrice and
prev1.ClosePrice > prev1.OpenPrice and
candle.ClosePrice > candle.OpenPrice and
prev1.ClosePrice > prev2.ClosePrice and
candle.ClosePrice > prev1.ClosePrice
)
# Three Black Crows: 3 consecutive bearish candles with falling closes
three_black = (
prev2.ClosePrice < prev2.OpenPrice and
prev1.ClosePrice < prev1.OpenPrice and
candle.ClosePrice < candle.OpenPrice and
prev1.ClosePrice < prev2.ClosePrice and
candle.ClosePrice < prev1.ClosePrice
)
if self.Position == 0 and three_white:
self.BuyMarket()
self._cooldown = cd
elif self.Position == 0 and three_black:
self.SellMarket()
self._cooldown = cd
elif self.Position > 0 and float(candle.ClosePrice) < sv:
self.SellMarket()
self._cooldown = cd
elif self.Position < 0 and float(candle.ClosePrice) > sv:
self.BuyMarket()
self._cooldown = cd
def CreateClone(self):
return three_white_soldiers_strategy()