HlcSeriesPoint
An HlcSeriesPoint is an internally used structure which contains transformed points to render Y-values on the RenderSurfaceBase. Used in conjuction with the FastErrorBarsRenderableSeries and HlcDataSeries
Implements: ISeriesPoint<double>, IComparable
Constructors
public HlcSeriesPoint(double y, double yErrorHigh, double yErrorLow)
hlcSeriesPoint = HlcSeriesPoint(y, yErrorHigh, yErrorLow)
Initializes a new instance of the HlcSeriesPoint struct.
- y
- The y.
- yErrorHigh
- The y error high.
- yErrorLow
- The y error low.
Properties
public double Y { get; private set; }
value = hlcSeriesPoint.Y
hlcSeriesPoint.Y = value
Gets the default Y-value of this ISeriesPoint.
public double YErrorHigh { get; private set; }
value = hlcSeriesPoint.YErrorHigh
hlcSeriesPoint.YErrorHigh = value
Gets the Y-High value of this ISeriesPoint.
public double YErrorLow { get; private set; }
value = hlcSeriesPoint.YErrorLow
hlcSeriesPoint.YErrorLow = value
Gets the Y-Low value of this ISeriesPoint.
Methods
public int CompareTo(object obj)
result = hlcSeriesPoint.CompareTo(obj)
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
- obj
- An object to compare with this instance.
Returns: A 32-bit signed integer that indicates the relative order of the objects being compared. The return value has these meanings: Value Meaning Less than zero This instance precedes in the sort order. Zero This instance occurs in the same position in the sort order as .Greater than zero This instance follows in the sort order.