Table of Contents

Debugging

In the process of strategies testing, it often becomes necessary to check what data enters the input of a given cube or passed at its output. To do that, the Designer features the Debugger.

Designer Debug 00

The following buttons are located in the Debugger group of the Emulation Ribbon:

  • Designer Debug 01Add breakpoint – to add a breakpoint at the selected element. Elements, for which a breakpoint is added, are highlighted with a red border.
  • Designer Debug 02Delete breakpoint – to delete a breakpoint.
  • Designer Debug 03Next element – when the breakpoint is triggered, moves to the next element of the scheme.
  • Step to out – when the breakpoint is triggered, moves to the output of the current element, is used to check the values, passed at the element output.
  • Designer Debug 04Step in – when the breakpoint is triggered, moves inside the composite element. Automatically opens the composite element scheme and stops at the element to which the data is first transmitted.
  • Designer Debug 05Step out – when the breakpoint is triggered and is within the composite element, it exits one level up where an open composite element is used.
  • Designer Debug 06Continue – Continues until the next breakpoint is triggered.

Break points