MarketEmulator

StockSharp.Algo.Testing.Emulation

Marktemulator v2 mit modularer Architektur. Wraps MatchingEngineAdapter und fügt emulationsspezifische Logik hinzu (zufällige Volumina, Tick / L1 → Orderbuchumwandlung, Kerzenabgleich, Provisionen, Preislimits).

Erbt von: BaseLogReceiver

Implementiert: IMarketEmulator, IMessageTransport, ILogSource, IDisposable

Konstruktoren

MarketEmulator
public MarketEmulator(ISecurityProvider securityProvider, IPortfolioProvider portfolioProvider, IExchangeInfoProvider exchangeInfoProvider, IdGenerator transactionIdGenerator)
marketEmulator = MarketEmulator(securityProvider, portfolioProvider, exchangeInfoProvider, transactionIdGenerator)

Initialisiert eine neue Instanz.

Eigenschaften

CurrentTime
public override DateTime CurrentTime { get; }
value = marketEmulator.CurrentTime

Aktuelle UTC-Zeit.

ExchangeInfoProvider
public IExchangeInfoProvider ExchangeInfoProvider { get; }
value = marketEmulator.ExchangeInfoProvider

Börsen und Handelsbörsen Anbieter.

OrderIdGenerator
public IncrementalIdGenerator OrderIdGenerator { get; set; }
value = marketEmulator.OrderIdGenerator
marketEmulator.OrderIdGenerator = value

Auftrags-ID-Generator.

PortfolioManager
public EmulatedPortfolioManager PortfolioManager { get; }
value = marketEmulator.PortfolioManager

Portfoliomanager für den Umgang mit Portfolio-Zustand.

PortfolioProvider
public IPortfolioProvider PortfolioProvider { get; }
value = marketEmulator.PortfolioProvider

Das Portfolio, das zur Registrierung von Aufträgen verwendet wird. Wird der Wert nicht angegeben, wird das Portfolio mit dem Standardnamen Simulator erstellt.

PossibleSupportedMessages
public IEnumerable<MessageTypeInfo> PossibleSupportedMessages { get; }
value = marketEmulator.PossibleSupportedMessages

Mögliche unterstützte Nachrichtentypen.

ProcessedMessageCount
public long ProcessedMessageCount { get; private set; }
value = marketEmulator.ProcessedMessageCount
marketEmulator.ProcessedMessageCount = value

Anzahl der verarbeiteten Nachrichten.

RandomProvider
public IEmulationRandomizer RandomProvider { get; set; }
value = marketEmulator.RandomProvider
marketEmulator.RandomProvider = value

Where anything in the strategy that draws at random takes its draws from.

SecurityProvider
public ISecurityProvider SecurityProvider { get; }
value = marketEmulator.SecurityProvider

Der Anbieter von Informationen über Instrumente.

Settings
public MarketEmulatorSettings Settings { get; }
value = marketEmulator.Settings

Emulatoreinstellungen.

TradeIdGenerator
public IncrementalIdGenerator TradeIdGenerator { get; set; }
value = marketEmulator.TradeIdGenerator
marketEmulator.TradeIdGenerator = value

Handelskennung-Generator.

TransactionIdGenerator
public IdGenerator TransactionIdGenerator { get; }
value = marketEmulator.TransactionIdGenerator

Transaktions-ID-Generator.

VerifyMode
public bool VerifyMode { get; set; }
value = marketEmulator.VerifyMode
marketEmulator.VerifyMode = value

Erweiterter Verifizierungsmodus.

Methoden

ApplyCommissionsAsync
private ValueTask ApplyCommissionsAsync(List<Message> messages, CancellationToken cancellationToken)
result = marketEmulator.ApplyCommissionsAsync(messages, cancellationToken)

Price every trade in this batch. Called once, where the batch leaves the emulator.

CheckLimitOrders
private void CheckLimitOrders(SecurityId securityId, decimal? tradePrice, DateTime time, List<Message> results)
marketEmulator.CheckLimitOrders(securityId, tradePrice, time, results)

Re-evaluate resting limit orders against the current order book and execute the ones the market has moved through. Unlike stop orders, limit orders are otherwise matched only at registration time, so a tick/quote trading through a resting limit would leave it sitting in the book and later fill at a price the market has left behind.

GetSecurityState
public SecurityState GetSecurityState(SecurityId securityId)
result = marketEmulator.GetSecurityState(securityId)

State the emulation keeps for one security: its book, its orders and its definition.

securityId
Security to read.

Rückgabe: The state.

ReleaseStoredCandles
private void ReleaseStoredCandles(DateTime time, List<Message> results)
marketEmulator.ReleaseStoredCandles(time, results)

Hand over every bar still held whose close falls no later than , each at its own close and in order.

ReplayCandle
private void ReplayCandle(SecurityId securityId, SecurityEmulator emulator, CandleMessage candle, DateTime time, List<Message> results)
marketEmulator.ReplayCandle(securityId, emulator, candle, time, results)

Replay a closed candle as the prices it recorded, in the order it recorded them.

SendOutMessageAsync
public ValueTask SendOutMessageAsync(Message message, CancellationToken cancellationToken)
result = marketEmulator.SendOutMessageAsync(message, cancellationToken)

Senden Sie eine Nachricht.

Ereignisse

NewOutMessageAsync
public event Func<Message, CancellationToken, ValueTask> NewOutMessageAsync
marketEmulator.NewOutMessageAsync += handler

Neues Nachrichtenereignis.